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Retail · Get more people through your doors

How to Generate More Footfall to Your Retail Store

Discover practical strategies for attracting customers to physical stores, creating compelling reasons to visit and using interactive experiences to make retail more engaging.

Level
Beginner
Duration
67 min
lessons
10
Certificate
Coming soon
Free
✓
Start the course →Your progress is saved in this browser.

What you will learn

  • Why physical retail needs to give customers a compelling reason to visit.
  • How to create experiences that encourage store visits.
  • How gamification, challenges and interactive promotions can support footfall campaigns.
  • How AR can encourage store discovery and product interaction.
  • How immersive experiences can make physical retail more engaging.
  • How to connect online campaigns to offline visits.
  • How incentives and redemption mechanics can encourage participation.
  • How to measure visits, participation, engagement and redemptions.

Who it is for

  • Retail business owners
  • Retail marketing managers
  • Brand managers
  • Shopping centre marketing teams
  • Customer engagement and retail experience professionals

Syllabus

  1. Module 1

    Interactive promotions and gamification

    What gamification is, why it drives participation and which format to choose for a campaign.

    1. What is gamification in marketing?7 min
    2. How gamification can increase your customers' engagement6 min
    3. Quiz, challenge or game: which format to choose for your campaign6 min
    4. 10 gamification ideas for marketing campaigns7 min
  2. Module 2

    Incentives and rewards

    How to use prizes and redemption mechanics without devaluing the brand.

    1. How to use rewards without making your campaign look cheap6 min
  3. Module 3

    Augmented reality and immersive experiences in store

    How AR helps customers discover the store, get information at the shelf and play games on site.

    1. How augmented reality can improve the in-store experience7 min
    2. Augmented reality for retail: practical examples and use cases7 min
  4. Module 4

    From online campaign to store visit

    How to design campaigns that start on the phone and are completed in the store.

    1. How to create an interactive retail campaign with QR codes and augmented reality7 min
  5. Module 5

    Measuring results

    Which indicators to set and how to attribute visits, participation and redemptions.

    1. Which KPIs you should measure in an interactive campaign7 min
    2. How to measure the success of a gamified campaign7 min

Assessment and certificate

We are preparing a final assessment and the Visualife Academy certificate for this course. In the meantime, you can complete every lesson and your progress will be saved in this browser.