Visualife Academy
Strategy, ROI & project planning
Before choosing a technology you need a clear objective, audience and definition of success. These guides help you move from “this sounds interesting” to a project with a budget, timeline and agreed KPIs.
They cover choosing between AR, VR, XR and gamification, what an immersive project costs and how long it takes, how to write a brief and how to build the business case.
Services →Guides

AR vs VR vs XR: what is the difference?
What AR, VR, MR and XR mean, how they differ, which devices they use and what each one is for in business. Comparison table and examples.

How to create a business case for immersive technology
How to build a business case for an augmented reality, virtual reality or gamification project: problem, solution, costs, benefits, risks and pilot plan. With a structure.

How to decide whether your company should use AR, VR or gamification
A decision framework for whether your company should use augmented reality, virtual reality or gamification: objective, audience, touchpoint, content, budget and risk.

How to measure the ROI of immersive experiences
A framework for measuring the return on investment of AR, VR and gamification experiences: objectives, baseline, attribution, total costs, direct and indirect benefits, and time horizon.

How to write a brief for an AR, VR or gamification project
A template and tips for writing a brief for an augmented reality, virtual reality or gamification project: objective, audience, content, timescales, budget and success criteria.

How much does an immersive technology project cost?
What determines the cost of an AR, VR or gamification project: scope, content, platform, integrations, timescales and maintenance. How to budget and compare quotes.

How long does it take to create an AR or VR experience?
What determines the timescale of an augmented or virtual reality project: phases, content, approvals and testing. How to plan the schedule and avoid delays.

Create the immersive experience in-house or hire a specialist agency?
When it makes sense to develop AR, VR or gamification projects with an in-house team and when with a specialist agency: cost, talent, speed, quality, risk and mixed models.

What information you should give an immersive technology agency
What data and materials you should provide to an AR, VR or gamification agency to obtain a tailored proposal: objectives, content, budget, timescales and access.

Which KPIs you should measure in an interactive campaign
The key KPIs for measuring an interactive campaign: reach, participation, quality, conversion, retention and financial. How to choose them according to the objective and avoid vanity metrics.
