How much does professional 3D product modelling cost?
the price of 3D modelling depends on the complexity of the product, the level of realism required, the starting material (CAD, photographs, physical product), the optimisation for the end use (web, AR, VR) and the number of variants. A simple object without complicated materials costs much less than a product with mechanisms, moving parts and realistic finishes.

The factors that determine the price
1. Complexity of the geometry
Number of parts, curves, fine details and moving components. A bottle is not the same as a mechanical watch or an industrial machine.
2. Level of realism
- Basic: recognisable shape and correct colours.
- Realistic: faithful materials (polished metal, glass, fabric, leather) and good lighting.
- Photorealistic: indistinguishable from a photograph.
The greater the realism, the more hours of work on materials and textures.
3. Starting material
- With CAD: faster, although it requires cleaning and simplification.
- With drawings and photographs: the artist has to reconstruct.
- With a physical product: it can be scanned or photographed.
- With nothing: you have to start from references or design it.
4. End use and optimisation
A model for a still image can be very heavy; one for mobile or AR must be light. Optimisation adds work, but it is essential for performance (optimisation guide).
5. Variants and configuration
Colours, finishes, sizes and options. A model prepared for a configurator needs a more careful structure than a one-off model.
6. Animations and features
Opening lids, movements, assembly sequences or effects add production.
7. Quantity and volume
Large catalogues can benefit from processes and templates that reduce the unit cost.
8. Timescales
Urgent projects usually cost more.
What a quote should include
- Number of models and level of detail.
- Delivery formats (glTF/GLB, USDZ, FBX, etc.).
- Optimisation for the planned channels.
- Number of revisions included.
- Renders or supplementary images, where applicable.
- Ownership of the model and rights of use.
- Timescales and milestones.
- Maintenance or updates.
Options for optimising the cost
- Start with the priority products and scale up.
- Share the CAD files available.
- Use common materials and components across products.
- Define the level of realism suited to the use, not the maximum.
- Plan ahead.
- Think of the whole: a good model is reused on the web, in AR, VR, images and training.
How to compare quotes
| Question | Why it matters |
|---|---|
| What exactly does each model include? | Avoids hidden differences |
| Is it optimised for the planned channels? | A heavy model can be useless on mobile |
| Are the source files delivered? | Allows future changes |
| Who owns it? | Avoids rights problems |
| How many revisions are there? | Keeps the scope under control |
| Are there similar examples? | A guarantee of quality |
Key ideas
- The price depends on complexity, realism, starting material and optimisation.
- Having CAD or references speeds up the process.
- Define the level of realism you need.
- Check what each quote includes (formats, revisions, ownership).
- A good model pays for itself when it is reused.
Frequently asked questions
Is scanning cheaper than modelling?
It depends on the product. Scanning is fast, but it usually requires cleaning and optimisation.
Is it charged per model or per hour?
Both formulas exist. The clearest is a fixed price per model with a defined scope.
Can I request a test model first?
Yes, it is a good way to validate quality and process.
Do models for AR cost more?
They require specific optimisation, which adds work, but it avoids performance problems.
More guides on this topic

How interactive 3D can help explain complex products
How interactive 3D helps explain complex products: cutaway views, exploded views, animations, hotspots and layers of information for sales, support and training.

How to turn a physical product into an interactive 3D model
Methods for digitising a physical product in 3D: modelling from CAD and references, 3D scanning and photogrammetry. Process, requirements and how to make it interactive.

How to optimise 3D models for the web, augmented reality and virtual reality
Practical guide to optimising 3D models: polygons, textures, materials, formats (GLB, USDZ), compression and performance testing for web, AR and VR.
