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Standalone VR vs PC VR: what the difference is and which to choose

Quick answer

standalone VR works with the headsets alone, without cables or a computer, and is the most practical option for training, trade shows and mobile use. PC VR connects the headsets to a powerful computer, offers higher graphical quality and is preferable when realism or the complexity of the model is critical, for example in design, engineering or advanced simulation.

A comparison of standalone virtual reality headsets and others connected to a computer

What each one is

Standalone VR

The headsets include a processor, a battery and storage. You switch them on and use them. They are the most widespread in business because they are easy to use.

PC VR

The headsets are connected, by cable or wirelessly, to a computer with a powerful graphics card. The PC does the work of processing the image.

Comparison

AspectStandaloneWith a PC
Graphical qualityGood, with optimisationMaximum
MobilityVery highLimited by the computer
InstallationVery quickMore complex
Equipment costUsually lowerHeadsets + a powerful PC
MaintenanceSimpleMore parts to manage
Scalability (several units)Very goodMore costly
Scene complexityLimitedVery high
Use at trade shows and eventsIdealPossible on a fixed stand

When to choose standalone VR

  • Training for groups, or at different sites.
  • Trade shows and events with a quick set-up.
  • Virtual visits that are sent to customers.
  • Projects with a tight budget, or that need to scale to many units.
  • Experiences of short duration, with a careful visual standard, but not an extreme one.

When to choose PC VR

  • Design and engineering review with very detailed models.
  • Advanced simulation with complex physics.
  • Architectural visualisation of high realism.
  • Fixed installations, such as immersion rooms or permanent showrooms with dedicated equipment.

A third way: streaming

There are solutions that run the scene on a computer or in the cloud and send it to standalone headsets. They allow high quality with mobility, but they depend on a good connection and add technical complexity.

How to decide

  1. Where will it be used? If it is going to be moved around, standalone is better.
  2. How many units do you need? The more units, the greater the advantage of standalone headsets.
  3. How much realism does the content demand? If the model is very complex, consider a PC.
  4. What budget and technical team do you have? PC systems need more support.
  5. How long will the project last? If it is permanent, investing in a fixed system can pay off.

Important: the content is developed for the hardware you choose. Switching from one to the other can mean redoing part of the work.

Key ideas

  • Standalone: practicality and scale.
  • With a PC: maximum quality and complex models.
  • Most training and trade show projects are solved with standalone VR.
  • Decide the hardware before development.
  • Streaming is a middle option, with conditions.

Frequently asked questions

Does standalone VR look bad?

No. With good optimisation it offers very convincing results for most business uses.

Can I use the same content on both?

Not always. It usually has to be adapted, or separate versions have to be developed.

Which is better for trade shows?

Standalone is usually better, because it is easy to set up, although a fixed stand can use a PC if a greater visual impact is the aim.

And for training?

Standalone, except for very demanding simulations.

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