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IKONO Treasure Hunt

IKONO · AR, App, 3D

IKONO Treasure Hunt

Turning visits into digital adventures

When IKONO, Europe’s fastest-growing chain of immersive art spaces, wanted to add a digital twist to its in-person experience, it turned to Visualife AR.

Our challenge:

Create a multilingual, multi-city mobile game that motivates visitors to explore, play and—most importantly—come back for more.

In just 14 days, we developed a fully customised AR Easter Egg hunt that engaged more than 3,500 players across six cities and six languages, capturing real-time user data for IKONO’s marketing team.

The challenge

  • Create a fun, self-guided activity that fits seamlessly into IKONO’s physical spaces in Barcelona, Madrid, Copenhagen, Bucharest, Berlin, Vienna and Rome.
  • Available in English, German, Danish, Hungarian, Italian, Catalan and Spanish—without compromising the user experience.
  • Collect verified visitor profiles (email + consent) without slowing the flow of the visit.
  • Give the IKONO team online insights to monitor registrations, completion rates, language distribution and location data.
  • Deliver the full solution before the Easter holidays—two weeks from briefing to first player.

Our solution

  1. Bespoke mobile web app
    • No downloads: scan a QR code and start playing in seconds.
    • Dynamic language detection to show the right content instantly.
  2. AR-powered surprises
    • Players hunt for Easter eggs hidden throughout each room.
    • Scanning a small QR tag triggers a 3D animation (think flying eggs in different shapes, sizes and effects).
    • Every find is saved automatically in a personal “Egg Basket” inside the app.
  3. Real-time admin dashboard
    • Live counters for new registrations, eggs found and completed games.
    • Heat map by city and language to spot top-performing venues at a glance.
    • Direct export for CRM import in CSV.
  4. Reward mechanics
    • Complete the game by finding every egg and earn a discount on future visits.
  5. Modular for future events
    • Swap “Easter eggs” for Halloween ghosts or Christmas elements—with no extra development needed.

The impact (in just two weeks)

  • More than 3,500 registered players
  • 97% of participants completed at least one game.
  • Launch across 7 cities, 7 languages, 1 codebase — proof that speed and scalability can go hand in hand
Visitor in the IKONO ball pit
IKONO wallpaper room
IKONO ball pit

Working with Visualife has been an exceptional experience. We collaborated with them to integrate an augmented reality experience across all our immersive spaces in Europe, and from the very first moment they understood our vision perfectly. Not only did they execute it with precision, they also proposed valuable ideas to strengthen it further. The whole team showed great commitment, enthusiasm and a positive attitude, always available and ready to adapt to our needs.

Roberto Cantù - Global Marketing Ops Specialist — IKONO

If you are looking to integrate immersive reality into your next project or marketing campaign, book a 20-minute presentation with us to discover how we can turn your vision into a captivating reality.

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